The e-learning module was of greatest benefit in the subgroup of student paramedics who were actively working in an ambulance company (42% vs 25%, P = 0.021). Though the median of the difference was higher in the e-learning group, there was no statistically significant superiority over the control (33% vs 17%, P =. 013) and in the e-learning group (67% vs 25%, P =. Adequate choice of PPE increased significantly both in the control (50% vs 25%, P =. The participation rate was of 71% (98/138). The primary outcome was the difference in the percentage of adequate choices of PPE before and after the intervention. The e-learning group was shown the gamified e-learning module right after the guidelines, and before answering post-intervention questions. After a set of 22 questions designed to assess baseline knowledge, the control group was shown the guidelines before answering a set of 14 post-intervention questions. They were informed they would be presented with both an e-learning module and an abridged version of the current regional prehospital COVID-19 guidelines, albeit not in which order.
Student paramedics from three Swiss schools were invited to participate. This was a web-based, randomized 1:1, parallel-group, triple-blind controlled trial. Our aim was to evaluate the impact of a gamified e-learning module on adequacy of PPE in student paramedics.
Prehospital professionals such as emergency physicians or paramedics must be able to choose and adequately don and doff personal protective equipment (PPE) in order to avoid COVID-19 infection.